Game Roadmap
Our development plan for Cops & Robbers. Features ship when they're ready. No compromises on quality.
Phase 1
4/4 shippedCore Gameplay Loop
Basic cops vs robbers mechanics, heists, shooting, cop tasks, etc.
Persistent City
Persistent world with player-driven economy and crime
Vehicle System
Driveable vehicles with physics and customization
Weapon Customization
Weapon skins, attachments, and loadout persistence
Phase 2
2/5 shippedCasino
Based on the popular request of: "I want gamble"
Auction House
Player to player trading system
Bug Fixes & Performance
We still need to fix a bunch of bugs, and optimize for poor performance.
More Content
More vehicles, weapons, heists, etc.
Web Dashboard
Public website with stats, events, and player profiles
Phase 3
0/4 shippedNPCs
Bring the world alive with meaningful NPCs
Progression System
More ellaborate progression systems
Vehicle Customization
At the very least: paint jobs & rims
TO BE DETERMINED: COMMUNITY FEEDBACK
We are actively listening to your feedback, tell us what you're waiting for!
Roadmap reflects current plans and may change. Vote on upcoming features in Community Ideas.
Community Ideas